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1. logistics shoudl have more defenses than assault - in Feedback/Requests [original thread]
A dev has also stated that Logistics will get a buff to Shield HP to match that of Assaults and get a buff on the Shield recharge rate.
- by BorrowedTime TM - at 2012.07.12 00:21:00
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2. Feedback: Skirmish Mode - in Feedback/Requests [original thread]
I agree with this, and it should actually apply to all game modes. Just because the clone reserves have been used up, as long as there are boots on the ground, the fight should continue until they're all gone as well.
- by BorrowedTime TM - at 2012.07.11 16:55:00
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3. [Request] Key's implementation for piloting Dropship - in Feedback/Requests [original thread]
S4dDooM wrote: As the title i need key's implementation for piloting dropship whit ps3 move controlle, you missed to fill in game the controll to go up and down please fix it. Best regards Umm... to ascend (go up) press L1, the harder you pr...
- by BorrowedTime TM - at 2012.07.11 15:09:00
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4. AUTO AIM HAS TO GO. - in Feedback/Requests [original thread]
TiMeSpLiT--TeR wrote: Seriously. That's why some players are just dancing around hoping for that auto aim to lock in for the target. I know Auto aim will be implemented for Keyboard mouse and Move. One reason I don't play COD. At least let ...
- by BorrowedTime TM - at 2012.07.11 15:08:00
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5. vehicle lock out feature - in Feedback/Requests [original thread]
gangsta nachos wrote: Sorry, gangsta nachos; just seen alot of flaming/griefing, unhelpful comments similar to yours. Hard to pick up sarcasm via text if you don't know the person. I am not sure if I should see that as a compliment or insult b...
- by BorrowedTime TM - at 2012.07.10 22:35:00
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6. vehicle lock out feature - in Feedback/Requests [original thread]
Asno Masamang wrote: Jonquill Caronite wrote: Fine valid point, counterpoint, skill requirements to pilot or steal anything required. Now, this gets my full support. But I would take that a step further... You cannot give your tank to an ...
- by BorrowedTime TM - at 2012.07.10 22:31:00
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7. vehicle lock out feature - in Feedback/Requests [original thread]
Asno Masamang wrote: Jonquill Caronite wrote: Remember this game basis is everything on the battlefield is owned, it has no comparisons in other games, which means to make sense of things you must draw from reality... Why yes... But gues...
- by BorrowedTime TM - at 2012.07.10 22:23:00
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8. [Request] Current MCC too small and slow! (Perspectively) - in Feedback/Requests [original thread]
Milk Supreme wrote: Currently the MCC seems incredibly small and slow. With things like Micro warp drives in EVE, with Frigates flying 5000m/s and even some of the slowest ships flying around 70m/s, the MCC is a snail for what it is. I know fo...
- by BorrowedTime TM - at 2012.07.10 21:37:00
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9. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Anyways if you think either of these tanks are bad wait until they put out the amarrian one, that will much more harder to kill. Albit slower but alot tougher for sure. Actually, I was thinking that these tanks aren't ...
- by BorrowedTime TM - at 2012.07.10 19:07:00
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10. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
Ferocitan wrote: ATM first team to drop good vehicles and pilot them well can murder anything that is being called for from the opposite team by killing the "vehicle carriers" in a few shots. Not really. This only really happens when a team ...
- by BorrowedTime TM - at 2012.07.10 17:59:00
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11. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
Noc Tempre wrote: BorrowedTime TM wrote: Noc Tempre wrote: I still don't know why all the sagaris hate. The surya is a harder nut to crack by far. I should know since it is usually up to me to take them out. In my experience, limited a...
- by BorrowedTime TM - at 2012.07.10 16:47:00
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12. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
Noc Tempre wrote: I still don't know why all the sagaris hate. The surya is a harder nut to crack by far. I should know since it is usually up to me to take them out. In my experience, limited as it may be by only a dozen sorties in my Surya...
- by BorrowedTime TM - at 2012.07.10 16:32:00
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13. [Resolved] - in Feedback/Requests [original thread]
Shadowz42 wrote: Option to disable the PS Move intro thingy please. I got the info the first time. Thanks I think the intro screen is mandatory for all Move enabled games from the Sony side. I'm not sure that there is anything CCP can do abo...
- by BorrowedTime TM - at 2012.06.26 21:22:00
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14. [Feedback] Move/Sharpshooter implementation - in Feedback/Requests [original thread]
Having just tried out my move/sharpshooter, one of the most obvious needs is for an ADJUSTABLE BOUNDING BOX. I mistakenly believed that this was the deadzone setting, but it turns out that it was not. What I term as the bounding box, is the dista...
- by BorrowedTime TM - at 2012.06.26 20:44:00
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